JEREMIAH COSTELLO – GAME DESIGNER
I am a multidisciplinary game designer with over two decades of experience in game development, interactive audio, and digital entertainment. My career spans studio leadership, systems design, project ownership, and cross-functional collaboration across both independent and larger-scale productions. I currently serve as Senior Game Designer at Tonies, where I develop interactive experiences for the Toniebox 2 platform and work closely with global IP partners, including Disney and Hasbro.
Throughout my career, I have led teams, founded studios, and overseen the full lifecycle of game projects—from early concept exploration and prototyping to production, launch, and post-release support. My portfolio includes PC and console titles, real-time tactics systems, children’s interactive content, narrative design, and extensive work in voice direction and performance for games.
My approach to design is structured, data-informed, and documentation-driven, with a strong focus on user experience, clarity of vision, and production efficiency. I value transparent communication, collaborative problem-solving, and delivering solutions that meet both creative and business objectives.
Below is an overview of my work, including shipped projects, prototypes, and selected case studies. For consulting enquiries or potential collaborations, please feel free to reach out.
















































